Valri Viala
valri22



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Vancouver, Canada

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4 July 2008

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Maya, Photoshop, ZBrush
October 2008


   
This is a character I created for Luminous Games using Maya as the base and Zbrush for the rest. I did a few renders in Zbrush for this shot and then some small post stuff in PS. Pretty happy with the result without taking too much time for a decent render. The only problem is that the material in Zbrush shows through a bit and you can see some of the hard edges.. oops! That is why the picture is fairly small. Anyways hope you like it =)
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